Friday, July 26, 2019

Beautiful Blue World by Suzanne la Fleur


Rating: WARTY!

Read indifferently by Christy Carlson Romano, this short novel started out slowly, but with intrigue, and it made me interested in what would happen, but then it seemed to hit a roadblock with the story-telling and it quickly backslid into boring.

Mathilde is a young girl who lives with her mother and father, and younger sister, and who attends school with her super-smart best friend Meg. The country, named Sofirende (spelling might be off, because audio!) is at war. I have to say I had a problem with the names of places in this novel.

I don't know how the name of the enemy country is spelled, but it was read like it was "Tease Ya" which sounded like a poor choice of name for a violent enemy, but even that wasn't as bad as the name of the city where Mathilde lives. The audiobook reader had about three different pronunciations for the city, and one of these sounded as though she were saying "Like a lick." The other pronunciation sounded like "Lick a Leg" neither of which was particularly appealing, especially not for a book for younger children.

When you bring children into an adventure, you need a legit reason to have them there - why they're exposed to this rather than grown-ups or trained professionals, and this author never did the work. There was a test, which was entirely predictable, because I knew as soon as I heard about the test that Mathilde and Megs would take it and the 'smarter' Megs would fail and the 'dumber' Mathilde would pass because this was never going to be a regular school test.

So off waltzes Mathilde (this is starting to sound like an Australian bush song, isn't it?) and finally we get to the worst part of the novel which is that when Mathilde arrives at this military intelligence place, From day one, she's never once given any orientation to what they're doing or how she can help. This place is the most lackadaisical, haphazard place you can possibly imagine with the kids just running wild and doing whatever they want whenever. Some of the kids seem to have a regular job trying to predict where ships are moving or where enemy planes will bomb next, but they're really not very good at it, and ultimately what they're doing is a waste of time, but some adult direction and some hints and tips would sure have helped, yet there were none. It was pure bullshit.

Worse, it failed to rationalize the kids being there. There was quite literally nothing that they were doing that an adult could not have done better - or a computer. But there's the rub! Were there even computers in this world? We have no idea because it was completely fictitious with no guide as to in what period of parallel Earth history this was taking place. There were airplanes, trains, phones, but that merely places it anywhere between somewhere around World War Two and the present.

There were other random elements in the story, too. At some point a prisoner is brought into the compound and Mathilde is tasked with talking to him, but she's told nothing about him or given any idea of how to approach this or what they want from him, and even had she been given this information it would have been worthless because this guy was almost as young as Mathilde - clearly a very low-level soldier who had no more clue what was going on in the "Tease Ya" military than Mathilde did herself. Maybe tease ya was right after all.

Continuing with the randomness theme, suddenly Meg shows up out of the blue without warning and with no apparent reason, and shortly after, and without whispering a word of early warning to the residents, the order to evacuate the camp is given and Mathilde is heading out to catch a train with the others, gets separated, and misses the train. Best friend Megs is nowhere to be seen and doesn't even wait for Mathilde. I guess that friendship's blown!

Mathilde manages to make it to the port and depart for safer shores - but not once does she think about her family whom she's supposedly been missing the entire time she's been in the intelligence compound! Never once does she have a thought for how they're doing or what will happen to them if Tease Ya wins this war. So in the end the Intelligence gathering was a joke because there was zero intelligence in this story! It sucked. I dis-commend it fiercely. It was garbage.