Monday, October 23, 2017

Secret Weapons by Eric Heisserer, Raul Allen


Rating: WORTHY!

This is from an advance review copy for which I thank the publisher.

From the guy who wrote the screenplay to the Amy Adams/Jeremy Renner movie Arrival, this was a story along the lines of Marvel's Inhumans or X-Men. People have intriguing super-abilities, but there are really amazing powers and rather oddball powers. The ones we get to meet are the ones with the oddball powers, who have been neglected, if not rejected, by those who might be interested in this kind of thing, because they're considered unimportant. One of them, for example, can talk with and understand birds; another can magically pull an object out of thin air, but he can't really control what it is he pulls; a third can turn to stone at will.

It's only as the story progresses that we can see that these powers might be of more utility than they initially appear to hold, and that they can be especially good when several such empowered people, known in this story as psiots, work together. The guy who can magically make things appear only learns later where they're coming from, and it's actually quite interesting, but not everyone is neglectful of these people. A government employee, Amanda McKee, is a technopath who can communicate with electronic systems even when she has no device in her hands.

Known by the inevitable code name of Livewire, she is investigating what's left of a facility run by Toyo Harada, who is the most powerful telepath there is. He's Amanda's former mentor and he's responsible for discovering and 'activating' these psiots. Many did not survive activation, but those who did were secreted in Harada's facility, and now they've been cast loose, abandoned to fend for themselves, which would have been fine except for the fact that a machine named Rex-O, which can absorb the powers of psiots, is hunting them down apparently intent upon wiping them out. If it absorbs Amanda's power, it can find all of them. And it's just captured her.

Although this is far from 'off-the-beaten-track' - in fact, it's on a track which has been pretty much beaten to death by now - the story was nevertheless engaging and intriguing. The characters were interesting and relatable, and they certainly made me want to follow them and see what they get up to. It helped that the artwork was good: well-drawn and nicely-colored. I liked this graphic novel, and I recommend it as a worthy read.